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Recent Posts

August 30, 2025
Bonds & Experience

A short follow-up to my earlier potpourri of 1d6 tables because I yet again need to meet some blogging obligations and finish the month strong! In this installment, we'll roll up some bonds and some alternate methods of gaining experience. Let's get some bonding time Ages ago, particularly in internet time, I put out this […]

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August 27, 2025
Tactical Affinity

Using a shorthand to describe how creatures do things, specifically hunting or fighting, helps you run those creatures consistently which, in turn, allows players to learn behaviors and react to them. Here some rough categories that you can apply. Ambush attackers Brute force attackers Pack attackers Scavengers Swarm attackers Trapsmiths Venomous attackers Choose suitable behaviors […]

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August 27, 2025
The Heart of Darkness

The ultimate nemesis in the setting I’m building around Troupe is The Gloom. The Gloom is, in essence, anti-creation. It is the End and seeks the end of all things. Because of the vigilance of the Greater Gods, it cannot act directly in the world. Instead, It constantly presses the boundaries imposed upon it, worming tendrils […]

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August 24, 2025
The Book of Revelations

A magic item for Troupe or your tabletop role-playing game of choice, found in well-stocked but abandoned libraries. Appearance: a thick tome filled with many browned, empty pages, and worn leather covers. Use: the questioner writes a question on one of the pages then places the book under their head when they sleep; upon waking, […]

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August 23, 2025
Meanwhile Back at the Ranch

When the party is off on an adventure, roll to see what’s happened at their local base of operations while they’re away. What happened? 1d6 Event 1 Nothing 2 Military event 3 Religious event 4 Life event 5 Nature event 6 Political event Military Event 1d6 Military Event 1 Muster of the levee for service […]

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August 21, 2025
Who Can it Be Now?

Adventurers should always expect the unexpected but, as referees, how often do we deliver on that premise? Often we lean on the strange and unusual to produce moments of shock but, sometimes, the more shocking thing isn't what the players don't know but what they know, or thought they knew, delivered in a completely unexpected […]

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August 20, 2025
A Potpourri of 1d6 Tables

Because sometimes (such as having to catch-up on a month-long blogging challenge), one table or topic is not enough! Specialized Medicine Some hurts might require specific reagents for healing. 1d6 What Where Rarity 1 An herb Mountain slopes Very common (4-in-6 chance) 2 A flower Shaded vales Common (3-in-6 chance) 3 A root Secluded meadows […]

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August 14, 2025
Into the Unknown

Unraveling mysterious is one of the great pleasures of playing tabletop roleplaying games: figuring out who kidnapped the archpriest and why, unmasking the hidden mastermind behind assassinations across the kingdom, locating the powerful artifact thought lost, or any number of other questions great and small. As a Referee, mysteries are fun too, if you can […]

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August 13, 2025
Looking up at the Dark

Since time immemorial, folk have lifted their eyes to behold the star-studded darkness of the firmament at night, saw the movements of planets, stars, and other celestial bodies as they wheeled across the dome of the sky and wondered what significance this cosmic dance had for their lives. Let's roll some dice and find out! […]

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August 10, 2025
On the Origins of PCs

The origins of things, including folk of different sorts, can say a lot about your world. It can feel daunting to build out origins but they are rewarding, once they’re done. They can also be short. I like 1d6 tables. Six is a good number of options that isn’t enough to wrack the brain to […]

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