Black Friday / Cyber Monday Sale: get all my Itch stuff for $5.75!

Recent Posts

January 21, 2026
How Old School D&D Balanced Encounters

I keep seeing this myth perpetrated about OSR and the deliberate lack of encounter balancing. I take a look at the old school D&D editions from which the OSR sprung to poke a hole or two in this myth and show you how to check your encounters for balance, if you so choose. Debunking the […]

Read More
November 14, 2025
Are hirelings over-powered?

Are hirelings and retainers OP in OSR D&D TTRPGs? Here's my take! Transcript Hirelings and retainers—I saw a question come up on Reddit: are hirelings OP? This made me think of other questions I've seen recently on Reddit, all asking essentially the same thing: are hirelings worth it, are they too strong, are they too […]

Read More
October 4, 2025
Powers & Prestige

Powers are factions. In addition to their resources, their size and influence are reflected in the amount of favor they can bestow upon Characters. Earning Favor Characters complete Deeds to earn Favor with Powers. This adds to their renown (ie. level). Earning Favor may also unlock rights and privileges with that Power. Some Powers may […]

Read More
August 30, 2025
Bonds & Experience

A short follow-up to my earlier potpourri of 1d6 tables because I yet again need to meet some blogging obligations and finish the month strong! In this installment, we'll roll up some bonds and some alternate methods of gaining experience. Let's get some bonding time Ages ago, particularly in internet time, I put out this […]

Read More
August 20, 2025
Makeshift: Constructing Things in Troupe

This is not a post about crafting, really (sorry, not sorry), but about building things for purpose in a constrained time window— such as a raft to cross a river, a ladder for climbing out of a pit, or a temporary shelter to wait out a storm. Character building We’re going to treat the constructions […]

Read More
August 14, 2025
High Trust, Invisibility, and Draw Steel

I'm becoming more and more of an adherent of High Trust game styles and I was reminded of this when I stumbled upon a discussion of invisibility in the Draw Steel subreddit. Transcript One of the things that I have discovered of late in my gaming journey is I'm leaning more and more towards high […]

Read More
August 6, 2025
Troupe: Necromancy School of Magic

To view this content, you must be a member of Hexed's Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

Read More
August 4, 2025
How to Use Patrons in Your TTRPG

I decided to try my hand at #RPGaDay2025 which, for the month of August, presents topics on which to create some type of content about. The first topic is Patrons. When we look up the definition of patron, the most common results are some variation of: an influential supporter or financial sponsor of an individual, […]

Read More
August 4, 2025
The Gods Must Be Crazy…

To view this content, you must be a member of Hexed's Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

Read More
July 22, 2025
Troupe: Ultralight

Rules for players and referees on two sides of a single letter page. Add your imagination and a handful of six-sided dice then play! This game contains simple rules for creating characters in any setting and playing them in adventures of your making. Based upon the Do Anything D6 framework, it uses a dice-pool system that is easy to pick up and play.

Read More
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram