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Hexposition 1

Hexposition Notebook #1

36 rules-agnostic pages of mechanics, tables, hex-flowers, and other tools, to use in your fantasy role-playing campaign, including: Sample spread:

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Troupe: Ultralight

Troupe: Ultralight

Rules for players and referees on two sides of a single letter page. Add your imagination and a handful of six-sided dice then play! This game contains simple rules for creating characters in any setting and playing them in adventures of your making. Based upon the Do Anything D6 framework, it uses a dice-pool system that is easy to pick up and play.

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The Resident Alien - a Cairn 2E sci-fantasy background

The Resident Alien

A sci-fantasy background for Cairn 2E TTRPG.

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Troupe: Doomsday

Troupe: Doomsday

Troupe: Doomsday is a rules-light TTRPG for play in a troubled Arthurian world, divided, and harried by Faerie.

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Handy-Dandy Hex-Map Templates

Handy-Dandy Hex-Map Templates

This set of rules-agnostic hex-map templates is designed for dicing using either d6 or d66 rolling.

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The Tomb Robber

The Tomb Robber

A 500-Word fantasy TTRPG adventure!

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A Wilderness Die

A Wilderness Die!

A one-pager about rolling dice in the wilderness

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Joy of Hex Maps Thumbnail

Joy of Hex Maps

A guide to creating and populating hex maps for your TTRPG campaigns!

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The Dictates of Koura

The Dictates of Koura

A simple, but not simplistic, ad hoc magic system to use with your TTRPG system of choice!

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The Man and the Mirror

The Man and the Mirror

My entry into the Troika Dungeon Jam!

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The Realm of the Mountain King

The Realm of the Mountain King

The Realm of the Mountain King is my entry in the Hexcrawloween Game Jam! Currently available in a mostly complete mini-setting “ashcan” edition.

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Escape!

Escape!

ESCAPE! is a reverse dungeoncrawl: the party begins already inside a dungeon.

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DAD6 Skills

Do Anything D6 Skills

This short supplement demonstrates how to use Do Anything D6 to replace the skill system of any class-based tabletop roleplaying game!

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DAD6 Wilderness

Do Anything D6 Wilderness

Do Anything D6 Wilderness is a module for the system-agnostic Do Anything D6 task resolution system (DAD6). It adds in some extra functionality for running activities in wilderness adventures using the DAD6 framework.

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Do Anything D6

Do Anything D6

A generic, standardized system of running challenges in any tabletop roleplaying game. It is based on the x-in-6 system from classic fantasy roleplaying games of the ‘70s and ‘80s. It is designed to be plug-and-play: drop it into your system of choice whenever you need or want to. It is self-contained and relies purely on six-sided dice.

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