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Recent Posts

October 4, 2025
Powers & Prestige

Powers are factions. In addition to their resources, their size and influence are reflected in the amount of favor they can bestow upon Characters. Earning Favor Characters complete Deeds to earn Favor with Powers. This adds to their renown (ie. level). Earning Favor may also unlock rights and privileges with that Power. Some Powers may […]

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August 27, 2025
The Heart of Darkness

The ultimate nemesis in the setting I’m building around Troupe is The Gloom. The Gloom is, in essence, anti-creation. It is the End and seeks the end of all things. Because of the vigilance of the Greater Gods, it cannot act directly in the world. Instead, It constantly presses the boundaries imposed upon it, worming tendrils […]

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August 25, 2025
Miss Opportunities

The seed word for this post is "challenge" but, rather than come at it literally, I'm going to look at a figurative challenge that I am facing: should attacks in combat always do something? If so, what? I'm going to look at this through the lens of my game, Troupe, but you can probably apply […]

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August 24, 2025
The Book of Revelations

A magic item for Troupe or your tabletop role-playing game of choice, found in well-stocked but abandoned libraries. Appearance: a thick tome filled with many browned, empty pages, and worn leather covers. Use: the questioner writes a question on one of the pages then places the book under their head when they sleep; upon waking, […]

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August 20, 2025
Makeshift: Constructing Things in Troupe

This is not a post about crafting, really (sorry, not sorry), but about building things for purpose in a constrained time window— such as a raft to cross a river, a ladder for climbing out of a pit, or a temporary shelter to wait out a storm. Character building We’re going to treat the constructions […]

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August 6, 2025
Troupe: Necromancy School of Magic

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August 4, 2025
The Gods Must Be Crazy…

To view this content, you must be a member of Hexed's Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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July 22, 2025
Troupe: Ultralight

Rules for players and referees on two sides of a single letter page. Add your imagination and a handful of six-sided dice then play! This game contains simple rules for creating characters in any setting and playing them in adventures of your making. Based upon the Do Anything D6 framework, it uses a dice-pool system that is easy to pick up and play.

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July 5, 2025
Anatomy of a spell: Fireball

What would a fireball spell look like in Troupe’s ad-hoc magic system?

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June 27, 2025
Troupe: Doomsday

Troupe: Doomsday is a rules-light TTRPG for play in a troubled Arthurian world, divided, and harried by Faerie.

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